Jailbreak 7.0.2 and 7.0.3 Development Explained, a Note to Our Readers
The staff of Jailbreak iOS Evasion would like to take this time to thank all of our loyal readers and those who appreciate the evad3rs’ countless hours of work, but we’d like to straighten something out… Jailbreak iOS Evasion is strictly a news site, dedicated to providing readers with accurate jailbreak-related updates and the most in-depth written jailbreak tutorials on the web, we take pride in what we do. In NO WAY is Jailbreak iOS Evasion associated with the evad3rs, or any other dev team for that matter. Remember, the heroes of the jailbreak community, the developers, are doing this for FREE – most of them even have full time jobs! Just like the iOS 6 through 6.1.2 evasi0n utility, the iOS 7.0.2 jailbreak will be released, these things take time! In this article, we’ll help you to fully appreciate the magnitude of the coding required to create a jailbreak for 7.0.2.
Last night, p0sixninja (quondam leader of the once-great Chronic Dev Team) sent a tweet to his followers that contained slides from his HITB2013, or Hack In The Box, SHAttered Dreams presentation, which can be found here. During the conference, legendary hacker p0sixninja shared details regarding his work, and the work of others, from the beginning of his time on the jailbreak scene to more recent times.
Included in the talk were mentions of Pwnage, Pwnage2, 24kPWN, the exploitation of vulnerabilities, jailbreak payloads, SHAtter, BBS and heap segments, 0×40 byte limits, SHSH memset, a multitude of head-dizzying code and so much more across 95 slides.
Although p0sixninja’s presentation is more than overwhelming for those who aren’t overly familiar with coding, the work detailed is actually a fraction of what’s required to create a jailbreak. Not to mention the fact that his SHAttered Dreams talk covered the days when A4 devices (the iPhone 4, the 4th generation iPod touch and the original iPad) were the latest on the market – development is inconceivably more complex now with all of the devices that must be accounted for in a jailbreak (A4, A5, A5X, A6, A6X and A7-powered iPhone, iPod touch and iPad models).
Without getting too technical, SHAtter was a potential bootrom exploit that was eventually shelved in favor of Geohot’s limera1n exploit. Upon the Chronic Dev team’s greenpois0n release date announcement, Geohot rushed to be the first to release what he thought was a jailbreak powered by the same exploit as the Chronic Dev team’s SHAtter-powered greenpois0n tool. In the end, it turned out the two were vastly different – limera1n was far superior, as it functioned on all current devices, not just the A4-based ones that SHAtter supported.
The moral of the story? When talking about jailbreak development, nothing is static – surprises can occur where they are least expected. As previously mentioned, the evad3rs will deliver, all members of the group have proved themselves time and time again – it’s a complicated process and the team wants to ensure that everything functions properly with all iOS 7 devices.
On a separate note, we recently updated our site for stellar mobile compatibly; to test the latest iDevice-friendly version of our site, visit us on an iPhone, iPad or an iPod touch. As always, thank you for reading and don’t forget to subscribe to our Jailbreak 7.0.2 iOS Evasion news feed, like us on Facebook, follow us on Twitter and add us on Google+ to be immediately notified when we post new articles pertaining to the upcoming iOS 7 untethered jailbreak and its development.
Brak komentarzy:
Prześlij komentarz